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Making Games Magazine 3rd 2009
An article from Matthias Schwinn and Stefan Kraus, both CEOs at BiteTheBytes GbR, about terrains in modern games. It explains what problems occur when creation and visualization of terrains come into question for realtime applications like games and what kind of solutions exist for rendering extremely huge and detailed terrains.






Events
GamesCom 2009 - Cologne
The new GamesCom is really impressive. Great location, a lot of new contacts and three fantastic days.  [All pictures]

                                     
CeBIT 2009 - Hannover
Since our last visit, we have improved our Cloddy Technology a lot. At the CeBIT in Hannover we demonstrated to power behind the first official release of the Cloddy SDK.  [All pictures]

                                     
Games Convention 2008 - Leipzig
At the Games Convention, BiteTheBytes introduced their Cloddy Technology for the first time to the games branche with great results.  [All pictures]

                                     
CeBIT 2008 - Hannover
BiteTheBytes' first step into a promising future presenting the first prototype of the Cloddy SDK. This was the first time important contacts have been made.  [All pictures]